Clicksum - a history
July 7th - version 1.2 is released
So I think this is the final version. I put in flies last night that are a bonus element for anyone who wants to get that little bit extra score. I think the game is a fun diversion so we'll see how it does!
July 5th - version 1.1 is released but is private
I got the kids to do some voice-over work on the game last night. So now we have my children shouting "Round 1" and "Round 2" and so on. I think it's kind of cute.
June 30th, 2009 - version 1.0 is released but private!
I'm actually working on a big platform game with physics (sort of!) and a pretty comprehensive map editor. It's going well but slowly as these bigger games do. So one evening I thought I'd knock out this game. It took me a few days to get it working and a few days to tweak it and that's where I am with it right now. I think it's a nice distraction. I'm hoping to add status reports at the end as is the usual way with my games. So fingers crossed!




